[MINC-users] Mincextract to get voxel values and coordinates?
Robert VINCENT
bert@bic.mni.mcgill.ca
Tue Nov 16 14:47:04 2004
Hi Dylan,
Hmmm... I took a look at the code, and minctotag rounds the voxel data
values before writing them to the tag file. I have no idea why, but that
seems to be how the author defined the tag file format.
It it becomes a nuisance it would be easy enough to fix, or to offer an
alternative through mincextract.
-bert
On Tue, 16 Nov 2004, Dylan WAGNER wrote:
>
>
>
> Hi Jason,
>
> Thanks for the response. I wasn't aware of minctotag, and after
> sniffing around, wow there's a lot more minc apps than on the wiki or bic
> pages alone. I suppose that sounds a bit naive. I stumbled across a list
> at http://www.bic.mni.mcgill.ca/~stever/software_map.html
> As I use some of these I'll try and add them to the wiki.
>
> A few questions regarding minctotag.
>
> So far it works great, however:
>
> Voxel intensities are integers? The same minc in register gives me a
> fair bit more precision. However for my purposes integers are fine, I'm
> just curious why.
>
>
> Also thank you for the location of mincbet. So now I'm confronted
> with three choices. Mincbet, skullstrip and the preprocessing method on
> on the wiki page for VBM. It's a bloody buffet of skullstripping methods!
> Any reason why one would be better? The method on the VBM seems more
> tailored to each individual subject, though longer to carry out.
>
> Best,
> DDW
>
>
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