[MINC-users] Extract coord and voxel data
Pedro
ptcougopinto at gmail.com
Mon May 2 11:08:28 EDT 2016
Thanks, all. Exactly what I was looking for. However, voxel values are rounded to integer. I saw there is an old email thread from 2004 about this.
> Em 30 de abr de 2016, à(s) 14:30, Soren Christensen <sorench at gmail.com> escreveu:
>
> Hi,
> Alternatively I guess the output is implicitly ordered by voxel coordinate
> (fastest to slowest varying dim I assume). So the actual output index is
> the linear index of the voxel location and you then simply have to
> translate the line number to the voxel coordinate with the appropriate
> calculation.
>
> Soren
>
>
> On Fri, Apr 29, 2016 at 7:44 PM, Robert D. Vincent <
> robert.d.vincent at mcgill.ca> wrote:
>
>> Hi,
>>
>> There is a tool called minctotag, which does exactly that:
>>
>> minctotag file.mnc file.tag
>>
>> extracts all values and into an MNI .tag format file, which is a fairly
>> simple ASCII file. I think it outputs world coordinates rather than voxel
>> coordinates, however.
>>
>> -bert
>>
>>
>>
>> On Fri, Apr 29, 2016 at 9:28 PM, Pedro Telles Cougo Pinto <
>> ptcougopinto at gmail.com> wrote:
>>
>>> Hi, everyone —
>>>
>>> Mincextract exports voxel value, but is it possible to also extract the
>>> corresponding voxel coordinate data together with the scalar value?
>>>
>>> Thanks
>>> Pedro
>>> _______________________________________________
>>> MINC-users at bic.mni.mcgill.ca
>>> http://www.bic.mni.mcgill.ca/mailman/listinfo/minc-users
>>>
>> _______________________________________________
>> MINC-users at bic.mni.mcgill.ca
>> http://www.bic.mni.mcgill.ca/mailman/listinfo/minc-users
>>
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