[MINC-users] Faces on objects
Jason Lerch
jason at bic.mni.mcgill.ca
Wed Apr 19 18:06:33 EDT 2006
I have no idea what Blender is, but the program triangulate_polygons
inside conglomerate might do what you want.
Jason
On 19-Apr-06, at 5:37 PM, tpb1 at ualberta.ca wrote:
> I've noticed that when I import objects created in Display into
> Blender, their faces (when zoomed in enough in Blender) are not all
> the
> same shape. Some faces are four sided, while others are three-
> sided. I
> have not seen a function in Display that would control the shape of
> the
> faces of an object, but I wanted to know if anyone else has found a
> way
> to control them.
>
> Thanks so much,
> Thomas
> _______________________________________________
> MINC-users at bic.mni.mcgill.ca
> http://www.bic.mni.mcgill.ca/mailman/listinfo/minc-users
More information about the MINC-users
mailing list