[MINC-users] Faces on objects

Jason Lerch jason at bic.mni.mcgill.ca
Wed Apr 19 18:06:33 EDT 2006


I have no idea what Blender is, but the program triangulate_polygons  
inside conglomerate might do what you want.

Jason

On 19-Apr-06, at 5:37 PM, tpb1 at ualberta.ca wrote:

> I've noticed that when I import objects created in Display into
> Blender, their faces (when zoomed in enough in Blender) are not all  
> the
> same shape.  Some faces are four sided, while others are three- 
> sided. I
> have not seen a function in Display that would control the shape of  
> the
> faces of an object, but I wanted to know if anyone else has found a  
> way
> to control them.
>
> Thanks so much,
> Thomas
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> MINC-users at bic.mni.mcgill.ca
> http://www.bic.mni.mcgill.ca/mailman/listinfo/minc-users



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